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Preparation for an E-Sports endurance race

How do you prepare for it?

For a long-distance race with multiple drivers, it is essential to find a vehicle setup that suits everyone, so that everyone feels comfortable in the vehicle and can show their best. In the team, we get e-sports vehicle settings (setups) that were created by professional e-sports athletes who do sim racing as a full-time job and are therefore almost perfect. In most cases, we take such a setup as a baseline and adapt it to our driving style.

AMR_Vantage GT3
AMR Vantage GT3
AMR_Vantage_GT3

Data analysis:

In the simulator we have the same data analysis tools as in real motorsport. I personally often work with MoTec and can read precise data from the laps we have driven. With this data we can adjust the vehicle settings precisely and don't have to guess; often it is small changes to the aerodynamics or suspension that make a big difference and change/improve the handling. Working with data analysis tools is optimal preparation for real motorsport because you can look at the same data as in real life and can work more efficiently with the team's vehicle engineers.

The first two championship races in the RCI 6h E-Sports Series:

We were able to start the first race from a very high position, but we had some problems with tyre wear, as we had a very high tyre wear due to limited tyre sets. We learned a lot from the first race and were able to improve the tyre wear problem for the second race.

In the second race we were able to make the most of our talent and were on course for a very good position. Unfortunately I had a problem connecting to the server, which kicked us off the race server and caused us to lose 3-5 valuable minutes.

After the first two championship races, we are in 26th place in the overall standings. We still have 4 races to go and will continue to do our best so that we can score decent points in the championship and move up a few places.

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